ICPC Asia Taiwan Online Programming Contest

2024 Taiwan Online Programming Contest

Latest News

2024/08/24

We have updated the information about the contest environment.

Team Selection Rule Updated

因應 ICPC Asia Pacific Rule 明文規定國內隊伍需透過預賽晉級之變革,2024 ICPC Taichung Regional Contest 修訂隊伍選拔規則,大多數的參賽隊伍將依據「ICPC Taiwan Online Programming Contest」提出的隊伍優先序錄取。

Domestic Team Priority

ICPC Taiwan Online Programming Contest 隊伍優先序:

備註:各類優先錄取名單如無法在 ICPC 區賽 35 天前取得,則該年度暫停適用。

Contest Overview

  1. 日期 Date
    2024 年 9 月 7 日 星期六
    Saturday, September 7, 2024
  2. 地點 Place
    線上 Online
  3. 競賽時間 Contest Time
    早上九點至十二點 (三小時)
    From 9:00 AM to 12:00 Noon (3 hours)
  4. 題組 Problem Set
    總題數至少七題,所有題目均為英文,三分之一可由 Python 3 解出。 There will be at least 7 problems to be solved. The description of each problem will be available in English. At least one third of them are solvable in Python 3.
  5. 報名 Registration
    請使用 ICPC 官方網頁註冊:
    https://icpc.global/regionals/finder/Taiwan-Online-2025
    Please visit the official website of the ICPC:
    https://icpc.global/regionals/finder/Taiwan-Online-2025
  6. 報名期限 Registration Deadline
    2024 年 8 月 29 日 星期四 Thursday, August 29, 2024

Eligibility

Ethics

參賽者應尊重對手,遵守規則,爭取個人、隊伍、學校的榮耀,維護社群的名譽。
Contestants shall respect their opponents. Contestants shall abide the rules. Contestants shall compete for the honor of themselves, of their teams, and of their schools. Contestants shall not compromise the reputation of the society of competitive programming.

Rules

賽前教練需上傳表格保證該隊伍遵照規則進行比賽。 如違反下列規則,將導致參賽者失去參賽資格。
The coach has to submit a form to declare that the team abides by the rules during the contest. Contestants will be disqualified if they violate the following rules.

  1. 不得使用機器可讀的資料 No machine-readable preparation
    不得使用任何機器可讀的資料,如預先寫好存放於電腦中的程式碼。 但可以使用紙本資料,如教科書、字典、筆記以及列印好的紙本程式碼。
    No machine-readable materials (e.g., source codes, templates, etc.) are allowed. However, paper-based materials, such as textbooks, dictionaries, printed notes, etc., are allowed.
  2. 僅與隊友接觸 Only contact teammates
    在比賽過程中,參賽者只能與隊友討論。 競賽期間與教練或其他隊伍聯繫均屬違規行為。
    Contestants are allowed to contact only their teammates during the contest. Contestants shall not discuss with their coach and other teams.
  3. 網路使用限制 Limited accesses
    參賽者只能夠透過網路下載題目敘述、上傳解答程式碼、提問澄清疑點與查看計分板。 使用網路存取其他資訊均屬違規。
    Contestants shall access the internet only for downloading the problem description, submitting source codes, requesting problem clarification and checking the scoreboard. Any other type of internet access is prohibited.
  4. 限用一台電腦 One computer
    每個隊伍僅可使用一台電腦撰寫程式與上傳程式碼。 於競賽期間除使用印表機列印題目與程式碼以及透過額外的螢幕閱讀題目之外, 不得使用任何其他電子裝置。
    Each team shall not use more than one computer to write programs during the contest. Contestant shall not use any other type of electronic devices, except extra monitors and printers.
  5. 禁止惡意行為 No malicious actions
    不得做出任何意圖妨礙比賽進行及影響比賽公平性的惡意行為。
    All malicious actions interfering the contest are prohibited.

Scoring & Ranking

Important Dates

Judge Environment

Hardware

AWS t2.small instance

OS

Ubuntu 22.04 LTS

Compiler/Runtime Environment/Interpreter

Flags

Lazy Evaluation

Enabled. The verdict of a rejected submission is the first encountered error.

Penalty

There is no penalty on compilation errors.

Contact

Contest Managers: mzshieh@nycu.edu.tw

Past Contests