2024 Taiwan Online Programming Contest
Latest News
Domestic Team Priority (Updated)
依據 2024 年 10 月 10 日「臺灣程式競賽暨檢定學會第四屆第五次理監事會議」決議,修正「ICPC Taiwan Online Programming Contest 隊伍優先序」如下:
ICPC Taiwan Online Programming Contest 隊伍優先序:
- 優先序一、取每校最優一隊,依ICPC Taiwan Online Programming Contest 名次排序,限定30隊。
- 優先序二、「全國大專電腦軟體設計競賽」前40名,依名次排序。
- 優先序三、CPE推薦至多10隊,由CPE提供錄取順序。
- 優先序四、不具備前述優先資格之隊伍,依ICPC Taiwan Online Programming Contest名次排序。
備註:各類優先錄取名單如無法在 ICPC 區賽 35 天前取得,則該年度暫停適用,倘遇天然災害等不可抗力因素致比賽改期則不在此限。
Contest Materials
Final Standings
2024/09/12
A total of 77 teams have been disqualified from this contest. All these teams submitted suspicious codes during the contest. The disqualified teams can be categorized into three groups:
- Coaches were present during the competition. But upon being presented with evidence of the teams’ cheating by the Contest Director, the coaches acknowledged the teams’ misconduct and agreed that they should be disqualified.
- Teams were unable to provide the requested screen recordings by the deadline.
- The submitted screen recordings were either less than three hours in length or showed clear signs of editing, indicating attempts to conceal inappropriate behavior.
2024/09/08
We regret to announce that codes submitted from some teams were found to be either copied from each other or similar to codes generated by generative AI. Investigations and confirmations will take some time, and the final results of the contest are expected to be announced by September 14, 2024.
2024/09/04
We have updated the information about the contest environment.
Team Selection Rule Updated
因應 ICPC Asia Pacific Rule 明文規定國內隊伍需透過預賽晉級之變革,2024 ICPC Taichung Regional Contest 修訂隊伍選拔規則,大多數的參賽隊伍將依據「ICPC Taiwan Online Programming Contest」提出的隊伍優先序錄取。
Domestic Team Priority
ICPC Taiwan Online Programming Contest 隊伍優先序:
- 優先序一、取每校最優一隊,依ICPC Taiwan Online Programming Contest 名次排序,限定30隊。
- 優先序二、「全國大專電腦軟體設計競賽」前40名,依名次排序。
- 優先序三、CPE推薦至多10隊,由CPE提供錄取順序。
- 優先序四、不具備前述優先資格之隊伍,依ICPC Taiwan Online Programming Contest名次排序。
備註:各類優先錄取名單如無法在 ICPC 區賽 35 天前取得,則該年度暫停適用。
Contest Overview
- 日期 Date
2024 年 9 月 7 日 星期六
Saturday, September 7, 2024
- 地點 Place
線上
Online
- 競賽時間 Contest Time
早上九點至十二點 (三小時)
From 9:00 AM to 12:00 Noon (3 hours)
- 題組 Problem Set
總題數至少七題,所有題目均為英文,三分之一可由 Python 3 解出。
There will be at least 7 problems to be solved.
The description of each problem will be available in English.
At least one third of them are solvable in Python 3.
- 報名 Registration
請使用 ICPC 官方網頁註冊:
https://icpc.global/regionals/finder/Taiwan-Online-2025
Please visit the official website of the ICPC:
https://icpc.global/regionals/finder/Taiwan-Online-2025
- 報名期限 Registration Deadline
2024 年 8 月 29 日 星期四
Thursday, August 29, 2024
Eligibility
-
基本資格規範 Basic Eligibility Rules
請參照 ICPC 官方規範(連結) 中關於 Basic Eligibility Requirement 一節。
The eligibility rules are contained in the official regional
rules on the ICPC website. See “Basic Eligibility Requirement” section.
-
隊伍組成 Team Composition
每隊由一名教練、三名參賽隊員、至多一名候補隊員組成。
教練為參賽學校之教職員,並獲學校授權,必須負責證實參賽隊員資格,
並負責與主辦方聯繫。參賽隊員與候補隊員需要滿足 ICPC 官方規範,
不可擔任教練。
Each team must have a coach, three contestants and at most one reserved
team member. The coach must be authorized to represent the school.
The coach certifies the eligibilities of the contestants and
is the official point-of-contact. All contestants and reserved team
member must satisfy the ICPC official rules. None of them may serve as a coach.
Ethics
參賽者應尊重對手,遵守規則,爭取個人、隊伍、學校的榮耀,維護社群的名譽。
Contestants shall respect their opponents. Contestants shall abide the rules.
Contestants shall compete for the honor of themselves, of their teams,
and of their schools. Contestants shall not compromise the reputation of
the society of competitive programming.
Rules
賽前教練需上傳表格保證該隊伍遵照規則進行比賽。
如違反下列規則,將導致參賽者失去參賽資格。
The coach has to submit a form to declare that the team abides by the rules
during the contest. Contestants will be disqualified if they violate the
following rules.
- 不得使用機器可讀的資料 No machine-readable preparation
不得使用任何機器可讀的資料,如預先寫好存放於電腦中的程式碼。
但可以使用紙本資料,如教科書、字典、筆記以及列印好的紙本程式碼。
No machine-readable materials (e.g., source codes, templates, etc.)
are allowed. However, paper-based materials, such as textbooks,
dictionaries, printed notes, etc., are allowed.
- 僅與隊友接觸 Only contact teammates
在比賽過程中,參賽者只能與隊友討論。
競賽期間與教練或其他隊伍聯繫均屬違規行為。
Contestants are allowed to contact only their teammates during the contest.
Contestants shall not discuss with their coach and other teams.
- 網路使用限制 Limited accesses
參賽者只能夠透過網路下載題目敘述、上傳解答程式碼、提問澄清疑點與查看計分板。
使用網路存取其他資訊均屬違規。
Contestants shall access the internet only for downloading the problem
description, submitting source codes, requesting problem clarification
and checking the scoreboard. Any other type of internet access is prohibited.
- 限用一台電腦 One computer
每個隊伍僅可使用一台電腦撰寫程式與上傳程式碼。
於競賽期間除使用印表機列印題目與程式碼以及透過額外的螢幕閱讀題目之外,
不得使用任何其他電子裝置。
Each team shall not use more than one computer to write programs
during the contest. Contestant shall not use any other type of electronic
devices, except extra monitors and printers.
- 禁止惡意行為 No malicious actions
不得做出任何意圖妨礙比賽進行及影響比賽公平性的惡意行為。
All malicious actions interfering the contest are prohibited.
Scoring & Ranking
-
計分與排名 Scoring & Ranking
隊伍以解題數量多者排名較前,解題數量相同時,以總消耗時間少者排名較前。
答對的題目的消耗時間計算方式為比賽開始至解出題目所消耗的分鐘數。
如解出前有答錯,除編譯錯誤之外,每答錯一次需要另加 20 分鐘。
總消耗時間為所有答對題目的消耗時間加總。未答對的題目不計消耗時間。
Teams are ranked according to the most problems solved.
Teams who solve the same number of problems are ranked by least total time.
The total time is the sum of the time consumed for each problem solved.
The time consumed for a solved problem is the time elapsed from the beginning
of the contest to the submittal of the accepted run plus 20 penalty minutes
for every rejected run for that problem that was not rejected due to Compilation Error.
There is no time consumed for a problem that is not solved.
-
平手判定 Tie-Breaker
解題數與消耗時間均相同時,以先答對最後一題者獲勝。
If multiple teams have the same number of problems solved and total time,
then the winner goes to the team which first submitted their last accepted
solution.
Important Dates
- 註冊截止日期:
2024 年 8 月 29 日
End of registration: August 29, 2024
-
寄發隊伍帳號密碼:
2024 年 9 月 5 日寄發給教練
Team account information will be delivered to the coach by September 5, 2024.
-
暫定測試時間:
2024 年 9 月 6 日 下午十二點三十分至十一點三十分 (台灣時間)
Tentative practice session: 12:30-23:30 on September 6, 2024 (GMT+8)
- 競賽時間:
2024 年 9 月 7 日 上午九點至中午十二點 (台灣時間)
Contest time: 9:00-12:00 on September 7, 2024 (GMT+8)
Judge Environment
Hardware
AWS t2.small instance
OS
Ubuntu 22.04 LTS
Compiler/Runtime Environment/Interpreter
- C/C++: GCC 11.4.0
- Python: PyPy 7.3.9 (Python 3.8.13)
- Java: OpenJDK 17.0.12
- Kotlin: 1.7.21 on OpenJDK 17.0.12
Flags
- C: -x c -Wall -O2 -std=gnu11 -static -pipe {source} -lm
- C++: -x c++ -Wall -O2 -std=gnu++20 -static -pipe
- Java: -Dfile.encoding=UTF-8 -XX:+UseSerialGC -Xss65536k -Xms1966080k -Xmx1966080k
- Kotlin: -Dfile.encoding=UTF-8 -J-XX:+UseSerialGC -J-Xss65536k -J-Xms1966080k -J-Xmx1966080k
Lazy Evaluation
Enabled. The verdict of a rejected submission is the first encountered error.
Penalty
There is no penalty on compilation errors.
Contest Managers: mzshieh@nycu.edu.tw
Past Contests