2025 Taiwan Online Programming Contest
Contest Overview
- 日期 Date
2025 年 9 月 20 日 星期六
Saturday, September 20, 2025
- 地點 Place
線上
Online
- 競賽時間 Contest Time
早上九點至十二點 (三小時)
From 9:00 AM to 12:00 Noon (3 hours)
- 題組 Problem Set
總題數至少七題,所有題目均為英文,三分之一可由 Python 3 解出。
There will be at least 7 problems to be solved.
The description of each problem will be available in English.
At least one third of them are solvable in Python 3.
- 報名 Registration
請使用 ICPC 官方網頁註冊:
https://icpc.global/regionals/finder/Taiwan-Online-2026
Please visit the official website of the ICPC:
https://icpc.global/regionals/finder/Taiwan-Online-2026
- 報名期限 Registration Deadline
2025 年 9 月 11 日 星期四
Thursday, September, 2025
- 報名費 Registration Fee
- 國內隊伍免費
Domestic teams: Free
- 國際隊伍 30 美金或 1000 新台幣
International teams: 30 USD or 1000 NTD
Eligibility
-
基本資格規範 Basic Eligibility Rules
請參照 ICPC 官方規範(連結) 中關於 Basic Eligibility Requirement 一節。
The eligibility rules are contained in the official regional
rules on the ICPC website. See “Basic Eligibility Requirement” section.
-
隊伍組成 Team Composition
每隊由一名教練、三名參賽隊員、至多一名候補隊員組成。
教練為參賽學校之教職員,並獲學校授權,必須負責證實參賽隊員資格,
並負責與主辦方聯繫。參賽隊員與候補隊員需要滿足 ICPC 官方規範,
不可擔任教練。
Each team must have a coach, three contestants and at most one reserved
team member. The coach must be authorized to represent the school.
The coach certifies the eligibilities of the contestants and
is the official point-of-contact. All contestants and reserved team
member must satisfy the ICPC official rules. None of them may serve as a coach.
Ethics
參賽者應尊重對手,遵守規則,爭取個人、隊伍、學校的榮耀,維護社群的名譽。
Contestants shall respect their opponents. Contestants shall abide the rules.
Contestants shall compete for the honor of themselves, of their teams,
and of their schools. Contestants shall not compromise the reputation of
the society of competitive programming.
Rules
賽前教練需上傳表格保證該隊伍遵照規則進行比賽。
如違反下列規則,將導致參賽者失去參賽資格。
The coach has to submit a form to declare that the team abides by the rules
during the contest. Contestants will be disqualified if they violate the
following rules.
- 不得使用機器可讀的資料 No machine-readable preparation
不得使用任何機器可讀的資料,如預先寫好存放於電腦中的程式碼及模板、
由人工智慧產生的各式資訊等等。
但可以使用紙本資料,如教科書、字典、筆記以及列印好的紙本程式碼。
No machine-readable materials (e.g., source codes, templates, anything generated by artificial intellegence, etc.)
are allowed. However, paper-based materials, such as textbooks,
dictionaries, printed notes, etc., are allowed.
- 僅與隊友接觸 Only contact teammates
在比賽過程中,參賽者只能與隊友討論。
競賽期間與教練或其他隊伍聯繫均屬違規行為。
Contestants are allowed to contact only their teammates during the contest.
Contestants shall not discuss with their coach and other teams.
- 網路使用限制 Limited accesses
參賽者只能夠透過網路下載題目敘述、上傳解答程式碼、提問澄清疑點與查看計分板。
使用網路存取其他資訊均屬違規。
Contestants shall access the internet only for downloading the problem
description, submitting source codes, requesting problem clarification
and checking the scoreboard. Any other type of internet access is prohibited.
- 限用一台電腦 One computer
每個隊伍僅可使用一台電腦撰寫程式與上傳程式碼。
於競賽期間除使用印表機列印題目與程式碼以及透過額外的螢幕閱讀題目之外,
不得使用任何其他電子裝置。
Each team shall not use more than one computer to write programs
during the contest. Contestant shall not use any other type of electronic
devices, except extra monitors and printers.
- 禁止惡意行為 No malicious actions
不得做出任何意圖妨礙比賽進行及影響比賽公平性的惡意行為。
All malicious actions interfering the contest are prohibited.
- 監賽 Proctoring
教練需指派至少一位人員於比賽期間全程監賽,或隊伍必須將所有使用到的螢幕進行全程錄影,並於賽後保留備查。若未能依規執行,將取消隊伍參賽資格。
The coach must assign at least one person to monitor the team throughout the contest, or the team must record all screens used during the contest in their entirety and retain the recordings for future reference.
Failure to comply will result in disqualification of the team.
Scoring & Ranking
-
計分與排名 Scoring & Ranking
隊伍以解題數量多者排名較前,解題數量相同時,以總消耗時間少者排名較前。
答對的題目的消耗時間計算方式為比賽開始至解出題目所消耗的分鐘數。
如解出前有答錯,除編譯錯誤之外,每答錯一次需要另加 20 分鐘。
總消耗時間為所有答對題目的消耗時間加總。未答對的題目不計消耗時間。
Teams are ranked according to the most problems solved.
Teams who solve the same number of problems are ranked by least total time.
The total time is the sum of the time consumed for each problem solved.
The time consumed for a solved problem is the time elapsed from the beginning
of the contest to the submittal of the accepted run plus 20 penalty minutes
for every rejected run for that problem that was not rejected due to Compilation Error.
There is no time consumed for a problem that is not solved.
-
同分決勝規則 Tie-Breaker
解題數與消耗時間均相同時,以先答對最後一題者獲勝。
If multiple teams have the same number of problems solved and total time,
then the winner goes to the team which first submitted their last accepted
solution.
Important Dates
- 註冊截止日期:
2025 年 9 月 11 日
End of registration: September 11, 2025
-
寄發隊伍帳號密碼:
2025 年 9 月 18 日寄發給教練
Team account information will be delivered to the coach by September 18, 2025.
-
暫定測試時間:
2025 年 9 月 19 日 下午十二點三十分至十一點三十分 (台灣時間)
Tentative practice session: 12:30-23:30 on September 19, 2025 (GMT+8)
- 競賽時間:
2025 年 9 月 20 日 上午九點至中午十二點 (台灣時間)
Contest time: 9:00-12:00 on September 20, 2025 (GMT+8)
Judge Environment
To be determined.
Contest Managers: mzshieh@nycu.edu.tw
Past Contests